Stad i ljus- Ts3

Har vi kommit till ljuset av tunneln i kommande simsspelet? Kanske det. Här kommer ett urdrag från worldsims som beskriver The City i The sims 3.

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The Sims 3 itself takes us beyond what we're use to in The Sims 2 and The Sims 1. It is finally time our Sims got into the world where we can finally interact with them beyond the lots of homes and community lots but now on a full city level. It's now about life at home and beyond, allowing you to interact with your environment at a whole new level. Certainly community lots gave a degree of interaction we're use to, but we're looking at some of the more finer details that makes the game more personalized and relatable than before.

Ben Bell demonstrated to us a Sim he freshly created and took her the city center. During the time in the city center, he demonstrated how the city center was fully interactive, and how his Sim could interact with its environment. As an example, he took his sim fishing. Ben noted that as your Sim gets better at fishing you could take them home, and place them into an aquarium and give them a name. I couldn't help but take notice that some of the graphics and water reflections were far more refined from Bon Voyage. It seems like the water in the pond had more depth, and personality and mimicked the water more.

The overall neighborhood is customizable, allowing you pick up homes from one part of town and move them to the coast of beaches or move then into the hills. I noticed a non-linear road structure, with a wide variety of curves, and bends. The city itself is totally seamless with a Sim being quickly able to leave their home, hop into a taxi or their personal car and head to work or the city center. The city itself is fully functional with a wide variety of homes, businesses, and functional buildings. Examples we saw alluded to were police stations, hospitals, an outdoor bistro and so forth. Mind you when we pressed for additional details, we were told "we can't talk about that right now". Drat!!!!!!!!!

But what was neat was we could finally build a true house of our dreams on prime real estate of our choosing. From the desert to the sea, our Sim can finally have a great view of the city, or like many have been dying to get, beachfront property.

From fishing, Ben took his Sim to interact with Sims in the city center. As Ben demonstrated his Sim talking to another Sim who lived in town, named Molly, we learned she was a daredevil and what her impressions were of Ben's sim.

Ben started elaborating some of the vision of The Sims 3 and how they wanted to build The Sims 3. It wasn't merely enough that they wanted to create Sims anymore. It's about giving life to The Sims and a personality. The ultimate goal was to make each Sims unique.

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Stad i Ljus- sims 3 kommer att förbluffa! :D

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